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Games Children Play II: Games to Develop Social Skills, Teamwork, Balance, and Coordination (en Inglés)
Kim John Payne
(Autor)
·
Cory Waletzko
(Autor)
·
Hawthorn Press
· Tapa Blanda
Games Children Play II: Games to Develop Social Skills, Teamwork, Balance, and Coordination (en Inglés) - Payne, Kim John ; Waletzko, Cory
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Importado
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Envío: 10 a 15 días háb.
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* Costos de importación incluídos en el precio ✅
Origen: Reino Unido
Costos de importación incluídos en el precio ✅
Se enviará desde nuestra bodega entre el
Lunes 26 de Enero y el
Lunes 02 de Febrero.
Lo recibirás en cualquier lugar de Perú entre 2 y 5 días hábiles luego del envío.
Origen: Reino Unido
Costos de importación incluídos en el precio ✅
Se enviará desde nuestra bodega entre el
Lunes 19 de Enero y el
Lunes 26 de Enero.
Lo recibirás en cualquier lugar de Perú entre 2 y 5 días hábiles luego del envío.
Reseña del libro "Games Children Play II: Games to Develop Social Skills, Teamwork, Balance, and Coordination (en Inglés)"
237 fun games for groups and familiesGames Children Play II brings together a collection of 237 tried and tested games to play with children and groups of all ages. A companion to the Waldorf Games Handbook for the Early Years (2020), this is a thoroughly updated second edition of the classic, Games Children Play (1996) with new games added in response to popular demand.Kim John Payne and Cory Waletzko's Waldorf and Spatial Dynamics(R) approach is uniquely focused on how games develop children's spatial awareness, social skills, confidence, and movement in age-appropriate ways. Each game is clearly and simply described, with diagrams and drawings showing how to play. Included are games for improving graceful movement, cooperation, fairness, and equality for the 7- to 10-year-olds, and for 11- to 12-year-olds, games for strengthening courage, accuracy, and teamwork, plus gentle preparation for sports, as well as games for renewing playground culture and holding a DIY Olympic Games.Ways to develop spatial awareness are described through sports, gymnastics, and outdoor games. Also included are sections on child development, introducing game sessions, children's temperaments, the senses, tackling children's problems with play or sports, teaching movement to children, and cultivating the lost art of real-life play with digitally challenged children.Games vary, depending on the age and number of players. The authors offer tips for the game leaders on meeting various social and emotional needs of the players in a group. Certain new games are highlighted "for children who may struggle to play this game."