Compartir
Learning with Technologies and Technologies in Learning: Experience, Trends and Challenges in Higher Education (en Inglés)
Auer, Michael E. ; Pester, Andreas ; May, Dominik (Autor)
·
Springer
· Tapa Blanda
Learning with Technologies and Technologies in Learning: Experience, Trends and Challenges in Higher Education (en Inglés) - Auer, Michael E. ; Pester, Andreas ; May, Dominik
S/ 765,03
S/ 1.530,05
Ahorras: S/ 765,03
Elige la lista en la que quieres agregar tu producto o crea una nueva lista
✓ Producto agregado correctamente a la lista de deseos.
Ir a Mis Listas
Origen: Estados Unidos
(Costos de importación incluídos en el precio)
Se enviará desde nuestra bodega entre el
Lunes 12 de Agosto y el
Lunes 26 de Agosto.
Lo recibirás en cualquier lugar de Perú entre 2 y 5 días hábiles luego del envío.
Reseña del libro "Learning with Technologies and Technologies in Learning: Experience, Trends and Challenges in Higher Education (en Inglés)"
Introduction to The Future of Learning.- Shaping the Future of Learning. A Trend Analysis of Higher Education Under Emerging Shifts.- Dual Instructional Engineering towards the goals of the 2030 Agenda for Sustainable Development.- Social Interaction and Communication in Digital Learning Environments. Qualitative Interview Study in the field of Teacher Training.- Potential Impact of Open Educational Resources and Practices for Good Teaching at Universities. The OER Impact Assessment at TU Graz.- Augmented Reality and its use as a helping tool in Education.- The use of Augmented Reality as an aid in the perception and learning of human body anatomical structures by students of Medical Schools.- Learning Tool for Phobia Handling Based on Virtual Reality.- Introduction to Eruptive Technologies in Learning.- Towards Developing Computational Thinking Skills through Gamified Learning Platforms for Students with Autism.- Augmented Reality as a teaching resource in Higher Education.- Practical Digital Engineering Education: Integration of multiple innovative Technologies in one Smart Factory Example.- New Ways for Distributed Remote Web Experiments.- Pedagogical Intelligence in Virtual Reality Environments.- Using Immersive Technologies to Rethink Engineering Education in Ireland (REEdI).- Experience API (xAPI) for Virtual Reality (VR) education in Medicine.
- 0% (0)
- 0% (0)
- 0% (0)
- 0% (0)
- 0% (0)
Todos los libros de nuestro catálogo son Originales.
El libro está escrito en Inglés.
La encuadernación de esta edición es Tapa Blanda.
✓ Producto agregado correctamente al carro, Ir a Pagar.